A cabin in midgard


she/her, 28, 3D Artist



Rules


PAYPAL, VENMO, OR KO-FI ONLY!

❄️ An invoice will be sent out once a commission is started. Payment is due on receipt (USD). Work will not resume until payment is received.❄️ You will receive both an 8K resolution unwatermarked render and a standard HD watermarked render. The unwatermarked piece is for your personal viewing purposes only. It is not to be posted to social media, that is what the watermarked version is for and you must credit me as the original artist.❄️ Minimum 2 week turnaround (though that may change depending on the complexity of the piece). Average turnaround for an HD render is about 1-2 weeks. Average turnaround for a character model extraction is 2-3 weeks. Turnaround for a custom rig is anywhere from 1-3 months depending on complexity.❄️ You will be updated a minimum of once a week on the progression of the piece (If this needs to change for some reason, I will let you know in advance).❄️ Once a render is delivered it is FINISHED. No changes will be made to the piece once it is sent out.❄️ All of my 3D renders are done using Daz Studio. This means that I have a limited number of assets to work with such as character shapes, hair, props, and clothing. If there is an asset you would like and that I do not already have, the cost of any asset(s) will be added on to the existing price of the piece. This applies to any pre-existing characters from fandoms as well. Anything involving pre-existing characters from other media will solely depend on whether or not they are available for Daz Studio.❄️ Assets and concepts may be re-used in other renders OR exctractions per client request. This means the subject matter, setting, or elements may be replicated between commissioned renders and extractions. (Example: The same environment background, clothing, hair, character presets, or poses may be used across multiple renders and multiple clients in combination with one another).❄️ Renders are maxed out at 6 characters (this is mainly due to what my computer graphics card and Daz Studio can handle without too much trouble). In addition, all unwatermarked renders I make are posted to my patreon for paid members to view.
❄️ Modded content will never be up for public download. If modded content is requested for an extraction, proof of permission MUST be provided by the commissioner to use/access the mod files.
❄️ I reserve the right to refuse a commission for any reason.


Will DoWill Not Do
Pre-existing and/or original charactersFurries, aliens, mechas or anthros
Self-Insterts/Shipping ContentIncest, pedophilic, or zoophilic content
Explicit NSFW🔞 Content and Non-Sexual NudityNSFW🔞 Content involving anyone underage, fetishes, or extreme gore

Pricing


Pricing is determined soley based on the number of characters within the scene and the extent of detail. Note: Any additional assets that you would like that I do not already have will be added onto the existing price. This will also apply if you need a custom character made from scratch or extracted from a game.


Render Prices

Number of CharactersFlat Render With Transparent BackgroundRender With Background and Custom Lighting
1$25$45
2$35$60
3$50$90
4 or more$75$125

Flat Render Example

Render With Background and Custom Lighting Example

Baldur's Gate 3 Custom Tav Prices

Nude Model Extration to Daz Studio ConversionDaz Studio Conversion Only (No Extraction Model MUST be provided)Character Model Plus ONE Outfit Conversion (Extracted From Game)Each Additional Outfit
$85$50$125$25

Custom Tav Example

Baldur's Gate 3 Character Sheet Prices

Single PageAll 4 Pages
$35$75

Note: A Character model is required for the rendered artwork used in the character sheet. If you already have a 3D model of your Tav extracted, please provide it.

Character Sheet Example

Games that I currently extract from:
Baldur's Gate 3
Skyrim (props only)
Oblivion Remastered (props only)
God of War Ragnarok
If you would like models extracted from other games, please ask first.

About Me


Hiya, I'm Ashley👋
I am a BFA Game Design graduate and a current Full-Time 3D Technical Artist. Commission work is a side gig, but it's a hobby that I've thoroughly enjoyed for many years. I used to primarily focus on 2D art and illustration, but have currently been putting my skills to good use in the 3D artistic space as well!
A lot of my 3D art recently has been focussed on the God of War and Baldur's Gate 3 fandoms, but I do very much enjoy bringing people's original characters to life, regardless of what fandom they belong to.If I'm not working you can usually find me playing video games, cuddling with my cat Zuko, or making late night trips to buy groceries last minute.